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Magic Guide

Runes

Member's Only Items Shown In Yellow
  Type Store Price
(selling)
Store Price
(buying)
Street Price Used in Magic
Levels
Use
Air 1 gp 3 gp 30 gp All One of the four base runes; at least one base rune is required with other runes for all spells.
Earth 1 gp 3 gp 30 gp All One of the four base runes; at least one base rune is required with other runes for all spells.
Fire 1 gp 3 gp 30 gp All One of the four base runes; at least one base rune is required with other runes for all spells.
Water 1 gp 3 gp 30 gp All One of the four base runes; at least one base rune is required with other runes for all spells.
Body 1 gp 3 gp 1000 gp (1k) 1-19 Required for curse spells.
Mind 1 gp Rarely found in store; must be bought in magic guild or from other players 30-40 gp 1-13 Required for strike spells.
Chaos 4 gp 12 gp 1000 gp (1k) 13-35 Required for bolt spells.
Nature 8 gp Rarely found in store; must be bought in magic guild or from other players 300-400 gp 15-55 Required for object conversion spells.
Cosmic 6 gp Rarely found in store; must be bought in magic guild or from other players 400-500 gp 7-68 Required for amulet enchant spells.
Law 4 gp Rarely found in store; must be bought in magic guild or from other players 500 gp 25-51 Required for teleport spells.
Death 8 gp Rarely found in store; must be bought in magic guild or from other players 1000 gp (1k) 41-59 Required for blast spells.
Blood 10 gp 31 gp 1000 gp (1k) 62-80 Required for missle attacks.
Soul 2500 gp (2.5k) Rarely found in store; must be bought in magic guild or from other players 3000 gp (3k) 66-80 Required for curse spells.


Spells

Member's Only Items Shown In Yellow
Level
Required
Spell Exp
Gained
Description Required Runes
1 Wind Strike 22 Inflicts up to 1 hitpoint damage to an opponent. 1 Air
1 Mind
 
3 Confuse 26 Reduces your opponents attack by 5% 3 Water
2 Earth
1 Body
5 Water Strike 30 Inflicts up to 2 hitpoints damage to an opponent. 1 Water
1 Air
1 Mind
7 Enchant lvl-1 amulet 35 Enchants Sapphire Amulets to give +6 magic 1 Water
1 Cosmic
 
9 Earth Strike 38 Inflicts up to 3 hitpoints damage to an opponent. 2 Earth
1 Air
1 Mind
11 Weaken 42 Reduces your opponents strength by 5% 3 Water
2 Earth
1 Body
13 Fire Strike 46 Inflicts up to 4 hitpoints damage to an opponent. 2 Air
3 Fire
1 Mind
15 Bones to Bananas 50 Changes all bones in your personal inventory into bananas. 2 Earth
1 Water
Nature
17 Wind Bolt 54 Inflicts up to 5 hitpoints damage to an opponent. 2 Air
1 Chaos
 
19 Curse 58 Reduces your opponents defense by 5%. 3 Earth
2 Water
1 Body
21 Low Level Alchemy 62 Convert an item into the same gps as selling to general store. 3 Fire
1 Nature
 
23 Water Bolt 66 Inflicts up to 6 hitpoints damage to an opponent. 2 Air
2 Water
1 Chaos
25 Varrock Teleport 70 Teleport yourself to Varrock. 3 Air
1 Fire
1 Law
27 Enchant a lvl-2 amulet 74 Enchants an Emerald Amulet to give +7 armor. 3 Air
1 Cosmic
 
29 Earth Bolt 78 Inflicts up to 7 hitpoints damage to an opponent. 2 Air
3 Earth
1 Chaos
31 Lumbridge Teleport 82 Teleport yourself to Lumbridge. 3 Air
1 Earth
1 Law
33 Telekinetic grab 86 Grab an item that you can see but can't reach. 1 Air
1 Law
 
35 Fire Bolt 90 Inflicts up to 8 hitpoints damage to an opponent. 3 Air
4 Fire
1 Chaos
37 Falador Teleport 94 Teleport yourself to Falador. 3 Air
1 Water
1 Law
39 Crumble The Undead 98 Hits skeletons, ghosts & zombies hard. 2 Air
2 Earth
1 Chaos
41 Wind Blast 102 Inflicts up to 9 hitpoints damage to an opponent. 3 Air
1 Death
 
43 Superheat an item. 106 Smelt one ore into a metal bar. 4 Fire
1 Nature
 
45 Camelot Teleport 110 Teleport yourself to Camelot. 5 Air
1 Law
 
47 Water Blast 114 Inflicts up to 10 hitpoints damage to an opponent. 3 Air
3 Water
Death
49 Enchant lvl-3 Amulet 118 Enchants Ruby amulets to give +10 weapon power. 5 Fire
1 Cosmic
 
51 Ardougne Teleport 122 Teleport yourself to Ardougne. 3 Water
2 Law
 
53 Earth Blast 126 Inflicts up to 11 hitpoints damage to an opponent. 3 Air
4 Earth
1 Death
55 High Level Alchemy 126 Convert an item into gps, same as selling to specialty store. 5 Fire
1 Nature
 
56 Charge Water Orb 132 Must be cast on the Water Obelisk. 30 Water
3 Cosmic
1 Orb
57 Enchant lvl-4 Amulet 118 Enchants Diamond amulets to give +6 to magic, weapon aim & power. 10 Earth
1 Cosmic
 
59 Fire Blast 126 Inflicts up to 12 hitpoints damage to an opponent. 4 Air
5 Fire
1 Death
60 Charge Earth Orb 140 Must be cast on the Earth Obelisk. 30 Earth
3 Cosmic
1 Orb
62 Wind Wave 144 Inflicts up to 11 hitpoints damage to an opponent. 5 Air
1 Blood
 
63 Charge Fire Orb 140 Must be cast on the Fire Obelisk. 30 Fire
3 Cosmic
1 Orb
65 Water Wave 150 Inflicts up to 14 hitpoints damage to an opponent. 7 Water
5 Air
1 Blood
66 Charge Air Orb 152 Must be cast on the Air Obelisk. 30 Air
3 Cosmic
1 Orb
66 Vulnerability 152 Reduces your opponent's defense by 10%. 5 Earth
5 Water
1 Soul
68 Enchant lvl-5 Amulet 156 Enchants a Dragonstone Amulet to give +10 aim, +7 power, +4 magic, prayer, armor. 5 Earth
5 Water
1 Cosmic
70 Earth Wave 160 Inflicts up to 15 hitpoints damage to an opponent. 7 Earth
5 Air
1 Blood
73 Enfeeble 166 Reduces your opponent's strength by 10% 8 Earth
8 Water
1 Soul
70 Fire Wave 170 Inflicts up to 16 hitpoints damage to an opponent. 7 Fire
5 Air
1 Blood
80 Stun 180 Reduces your opponent's attack by 10% 12 Earth
12 Water
1 Blood

Enhancing Your Magic

Member's Only Items Shown In Yellow
  Item Increases
Magic
Weapon
Power
Weapon
Aim
Where To Get Notes
Plain Magic Staff 7 6 2 Dropped by dark wizards  
Magic Staff 15 - - Dropped by moss giants  
Magic Staff of Earth 20 7 3 Dropped by earth warriors, purchase in staff shop Varrock or Magic Guild. 1500 gp at staff shop
Magic Staff of Air 20 7 3 purchase in staff shop Varrock or Magic Guild. 1500 gp at staff shop
Magic Staff of Fire 20 7 3 purchase in staff shop Varrock or Magic Guild. 1500 gp at staff shop
Magic Staff of Water 20 7 3 purchase in staff shop Varrock or Magic Guild. 1500 gp at staff shop
Dramen Staff 10 10 10 acquired in Tree Spirit Quest  
Battlestaff 15 - - player mages  
Battlestaff of Earth 21 51 51 player mages  
Battlestaff of Air 21 51 51 player mages  
Battlestaff of Fire 21 51 51 player mages  
Battlestaff of Water 21 51 51 player mages  
Gnome Wizard Hat 3 - - Store At Tree Gnome Stronghold all colors give the same points
Gnome Wizard Robe 3 - - Store At Tree Gnome Stronghold all colors give the same points
Dark Wizard Hat 3 - - Port Sarim Magic Store, Dark Wizards drop Dropped by wizards at Varrock Henge, Draymore, Dark Wizards' Tower. 2 gp in store.
Dark Wizard Robe 5 - - Port Sarim Magic Store, Dark Wizards drop Dropped by wizards at Varrock Henge, Draymore, Dark Wizards' Tower. 2 gp in store.
Wizard Hat 4 - - Port Sarim Magic Store, Wizards drop Dropped by wizards south of Falador, Wizards' Tower south of Draymore. 2 gp in store.
Wizard Robe 6 - - Port Sarim Magic Store, Wizards drop Dropped by wizards at south of Falador, Wizards' Tower south of Draymore. 2 gp in store.
Sapphire Amulet 7 - - Player craftsmen, crafting item  
Diamond Amulet 6 6 6 Player craftsmen, crafting item  
Dragonstone Amulet 3 7 4 Player craftsmen, crafting item Dragonstones are acquired from chest in Taverly with crystal key.

If you need any runes contact:
 
Conquerx

Magic is really easy to level up on

If you give Conquerx some money he will buy you some runes